Blue: prey · Red: predators
named parameter set: loads α, β, δ, γ, N₀, and P₀ for a named scenario; overwrites current values; takes effect on Reset
prey intrinsic growth rate: rate at which prey reproduce in the absence of predators; takes effect on Reset
predation rate: rate at which predators consume prey per encounter; takes effect on Reset
predator growth efficiency: fraction of consumed prey converted into new predators; takes effect on Reset
predator mortality rate: per-capita rate at which predators die in the absence of prey; takes effect on Reset
RK4 integration step size: smaller values improve numerical accuracy; larger values run faster but may diverge; takes effect on Reset
initial prey population at t = 0; takes effect on Reset
initial predator population at t = 0; takes effect on Reset
disables automatic pause at 50-time-unit checkpoints, letting the simulation run continuously
All parameters take effect on Reset. RK4 integration is used for numerical stability.
Auto-pause checkpoints occur every 50 time units.
equation variant: Predator-prey = classic Lotka-Volterra, Dynamic = adds prey carrying capacity and predator mortality, Competition = two-species competition; takes effect on Reset
Trajectory through prey-predator state space