Reset = same animals. New = new population & species.
loads a preset combination of g₀, σ, N, and τ for a named detector scenario; overwrites current slider values
maximum detection probability: an animal sitting on a detector is captured with probability g₀; updates live
detection scale (km): governs both the home range size and how detection probability falls off with distance from the activity centre; updates live
true number of animals in the arena; takes effect on Reset
number of capture occasions per run: more occasions increase data volume and improve D̂ precision; takes effect on Reset
named movement scenario: overwrites τ; use to quickly set realistic animal mobility
home range crossing time (occasions): low τ = restless animals covering the range quickly, high τ = sedentary; updates immediately
site fidelity multiplier: values above 1 shrink the effective home range, tightening movements around the activity centre; takes effect on Reset
spatial layout of the detector array: Grid = regular lattice, Random = random placement, Click to place = manual; takes effect on Reset
grid dimension: places n_grid × n_grid detectors on a regular lattice; takes effect on Reset
Overlays p(x,y) on the sim. Updates live when g₀ or σ change, or when detectors are added or removed.
True centres (•) and estimated centres (×) per animal. Estimated = mean of capturing detector positions; converges toward truth as k grows.
g₀ and σ update live. All other parameters take effect on Reset. τ takes effect immediately.
τ = occasions to cross home range radius. Low τ → restless; high τ → sedentary.
Running D̂ = M / ESA · Red dashed: true D
Rows: individuals · Columns: occasions · Cell: detector index